🧰 DIY NAS 2026: Efficient, Expandable, and Built for the Homelab
A flagship resource for DIY enthusiasts—this yearly guide blends meticulous testing with practical advice for builders who value performance and adaptability.
Brian Moses reveals the 2026 edition of his popular DIY NAS build, featuring a Topton N22 motherboard with Intel Core 3 N355 and a JONSBO N4 case. The guide details hardware choices, assembly, benchmarks, and TrueNAS setup, focusing on efficiency, expandability, and homelab flexibility.
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🔒 EU Approves Voluntary Chat Scanning Under New Privacy Law
A controversial precedent in EU tech policy—what begins as ‘voluntary’ could easily reshape expectations of digital privacy and surveillance.
The EU Council has reached a compromise on the Child Sexual Abuse Regulation, permitting messaging platforms to voluntarily scan encrypted chats for illegal content. While optional, the decision has sparked criticism from privacy and security experts concerned about future overreach.
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🧨 fail2ban RCE Vulnerability
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🧠 LLMFuse: A Self-Compressing Filesystem Powered by AI
A fascinating intersection of AI theory and systems design—showing how models can embody core operating principles like prediction and compression.
An engineer experiments with training a language model to operate as a filesystem engine using FUSE. LLMFuse interprets and compresses filesystem states via arithmetic coding, revealing how predictive AI behavior can optimize data storage and compression efficiency.
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🚀 Zig Moves from GitHub to Codeberg for Ethical Independence
A symbolic move for the open-source ecosystem—signaling developers’ desire for transparency, ethics, and autonomy beyond big tech platforms.
The Zig programming language project is relocating its repositories to Codeberg, citing reliability, ethical, and AI-integration concerns with GitHub. The shift also includes transitioning funding to Every.org to maintain community-driven independence.
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🎮 S&box Game Engine Goes Open Source
A milestone moment for indie developers—unlocking new potential for experimentation and shared innovation in the Source-based ecosystem.
Facepunch Studios has open-sourced its S&box game engine under the MIT license. Built atop Valve’s Source 2, its C# systems are now publicly available, inviting community modification and creative collaboration.
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